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Arbitrary construction system of independent, enlightened node objects.
Identical nodes maintain one of several states. Static, moving to
position, spawning, and enlightenment. Static nodes wait patiently
to be clicked, at which they will move into the spawning state. The
spawning state creates three new nodes of random size. New nodes are
placed in a movement state to which they seek to be in a predetermined
location. |
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jtarbell
March 3, 2001 |
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