A collection of small, one legged swimming automatons which combine
on collision.
CLICK ANYWHERE
on the stage to create a new, one-legged swimming organism. There
is a maximum of 11 concurrent organisms on stage.
figure a. a
well formed kicking machine
figure b. a
slightly less practical configuration
An organism moves about using the kicking
of it's leg (or legs). Each kick produces an impulse force and
a bit of faked angular momentum. Both the force and angular
momentum translate into velocities which are gradually reduced
with friction.
Upon collision, the larger organism will consume the smaller,
aggregating it's leg structure. The most interesting result
of this process is the formation of multi-legged organisms.
Since the position of the aggregated legs depends upon the angle
of collision, each multi-legged organism is unique. Some leg
arrangements allow enhanced locomotion while others produce
nonsensical movement.
Organisms with more than 4 legs will eventually swim off the stage
in search of nirvana (actually, they're ugly, so I remove them when
no one is looking).