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A simple geometric generator producing bone arrangements in discreet
piles.
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A computational painting system involving two syncopated interval
functions and a blue box primitive.
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A sinusoidal landscape generation technique originally developed by
Keith Peters of Bit-101.
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Organic forms generated using pairs of overlapping black and white
circles and a single transforming rule.
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An environment of randomly generated critters empowered to grow their
own gardens. It is an isometric walking experiment gone wild.
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An Intricate organic form generator using a single recursively subdividing
line. The key to the construction process is object oriented self
division.
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