|
|
 |
 |

A simple geometric generator producing bone arrangements in discreet
piles.
|

A computational painting system involving two syncopated interval
functions and a blue box primitive.
|
 |
 |

A sinusoidal landscape generation technique originally developed by
Keith Peters of Bit-101.
|

Organic forms generated using pairs of overlapping black and white
circles and a single transforming rule.
|
 |
 |

An environment of randomly generated critters empowered to grow their
own gardens. It is an isometric walking experiment gone wild.
|

An Intricate organic form generator using a single recursively subdividing
line. The key to the construction process is object oriented self
division.
|
|
|
|
|
|
|
|
|
|
|
|
|